Mined Realities & Vertical Monopolies of Surveillance

Friday Feelgood Talks – March 30
Mined Realities & Vertical Monopolies of Surveillance

During the course of the exhibition we feel the urge to unpack parts of the discussion on innovation in a more conversational setting. Join in for this afterwork session, grab a beer and enjoy.

On this particular evening Anastasia Kubrak introduces her the board game ‘Reality Miners’, revealing new types of monopolies in the era of surveillance economy. Based on the principles of Monopoly, the game offers new terrains to colonize: land, air, orbit and cyberspace. By building infrastructure, houses, GPS trackers, satellites & virtual hotspots, players compete to reach a ‘vertical’ monopoly in the city.

Anastasia Kubrak (RU) is a designer and researcher, focusing on social and political implications of emerging technologies. After graduating from the Design Academy Eindhoven in 2016, she is obtaining MA at the Visual Strategies department of Sandberg Instituut, exploring the effects of algorithmic governance and platform economies. She has written for Institute of Network Cultures platform, and her work has been exhibited by Van Abbemuseum, Natlab Laboratories, Chaumont Biennale de Design Graphic and more.

Carl Rethmann will also present Machines Looking at People Looking at Machines exploring to what extent an A.I can replace designers? Is an A.I. which is trained by the most popular Pinterest boards featuring ceramic vases. It generates shapes that represent the average style popular at the time of creation. The generated vases are reproduced together with a professional ceramics manufacturer, photographed and fed back into the context they came from: Pinterest. This project is a visual research about the influence of image-based blogging platforms in creative processes. While the number of circulating images is growing, there is still a uniform style emerging from platforms like Pinterest. This web and mobile application is at the forefront of visual A.I. research, looking for new ways to index similarities and categories with the ultimate goal of search optimisation. The impact that this has on systems of visual culture is questionable. Are we really looking for something similar or are we looking for something different?

17:30 Drop in
18:00 Talk Starts
19:00 Talk ends